libgui
2.01
libgui is a GUI library for the GameCube, Wii, and Wii U
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Here is a list of all documented class members with links to the class documentation for each member:
- a -
a :
PixelColor
accent :
GuiTheme
accentDark :
GuiTheme
accentLight :
GuiTheme
acquire() :
GuiMeshCache
activateDeferred() :
Logger
activeMusic :
GuiSound
add() :
GuiLayout
addAttribVar() :
VertexShader
addEllipse() :
GuiMesh
addGap() :
GuiLayout
addLine() :
GuiMesh
addPolygon() :
GuiMesh
addRect() :
GuiMesh
addRoundRect() :
GuiMesh
addSamplerVar() :
PixelShader
addShadow() :
GuiMesh
addSpace() :
GuiLayout
addUniformVar() :
PixelShader
,
VertexShader
align :
GuiStackItem
alignmentHor :
GuiElement
alignmentVert :
GuiElement
alignV :
GuiGridItem
alpha :
GuiElement
alphaDyn :
GuiElement
alwaysListed :
StorageDevice
angle :
GuiBodyPiece
,
GuiFill
,
WutDrawCmd
append() :
GuiWindow
appendWithAutoRemove() :
GuiWindow
ascender :
FontOffset
assetScaleX :
PlatformConfig
assetScaleY :
PlatformConfig
assignedH :
GuiLayout::Entry
attemptFatMount() :
OgcFileSystemDriver
attributes :
VertexShader
attributesCount :
VertexShader
autoMountAtStartup :
OgcFatSlotDescriptor
,
StorageDevice
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