8-bit-per-channel RGBA color used by the video interfaces.
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#include <Mesh.h>
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| uint8_t | r |
| | Red color component.
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| uint8_t | g |
| | Green color component.
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| uint8_t | b |
| | Blue color component.
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| uint8_t | a |
| | Alpha component.
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| |
8-bit-per-channel RGBA color used by the video interfaces.
Definition at line 16 of file Mesh.h.
Alpha component.
If a function does not use the alpha value, it is safely ignored.
Definition at line 20 of file Mesh.h.
Blue color component.
Definition at line 19 of file Mesh.h.
Green color component.
Definition at line 18 of file Mesh.h.
Red color component.
Definition at line 17 of file Mesh.h.
The documentation for this struct was generated from the following file: