Colors, metrics and the style recipes built from them. More...
#include <GuiTheme.h>
Public Member Functions | |
| GuiTheme () | |
| Every field zero. Nothing here is a look: GuiThemeInit() provides it. | |
| GuiShapeStyle | panelStyle () const |
| A quiet container: flat surface with a thin outline. | |
| GuiShapeStyle | cardStyle () const |
| A raised card: gradient surface, outline, drop shadow; a glowing accent outline when focused. | |
| GuiShapeStyle | buttonStyle () const |
| A capsule or rounded button: lights up in the accent color when focused, darkens when pressed. | |
| GuiShapeStyle | chipStyle () const |
| A small label background (a "chip") | |
| GuiShapeStyle | rowStyle () const |
| A flat list row: invisible at rest, a gray bar when focused, tinted when pressed. | |
| GuiShapeStyle | barStyle () const |
| A dark strip for a hint or status bar. | |
Static Public Member Functions | |
| static GuiTheme & | current () |
| The theme the rest of the library reads. The first call fills it in with GuiThemeInit(). | |
Public Attributes | |
| PixelColor | background |
| Screen background. | |
| PixelColor | surface |
| Panels and resting cards. | |
| PixelColor | surfaceRaised |
| Lighter end of a card's gradient, chips. | |
| PixelColor | outline |
| Quiet outlines. | |
| PixelColor | outlineStrong |
| Resting button outline and fill. | |
| PixelColor | accent |
| Highlight: focus outline, focused button. | |
| PixelColor | accentLight |
| Light end of the focused-button gradient. | |
| PixelColor | accentDark |
| Pressed-button fill. | |
| PixelColor | text |
| Primary text. | |
| PixelColor | textMuted |
| Secondary text. | |
| PixelColor | textOnAccent |
| Text drawn over the accent color. | |
| PixelColor | textInverse |
| Ink drawn over a text-colored fill (the letter or symbol on a glyph badge). | |
| PixelColor | good |
| Positive state (connected, charged). | |
| PixelColor | highlight |
| Selected row or list item (a light tint on a light theme). | |
| PixelColor | mark |
| What is being edited or pointed at (a control on a controller picture and the line to it). | |
| PixelColor | shadow |
| Drop shadow of a resting card; its alpha is the peak opacity. | |
| float | radius |
| Corner radius of cards and panels. | |
| float | strokeWidth |
| Outline width. | |
| float | padding |
| Space inside a card. | |
| float | spacing |
| Gap between siblings. | |
| float | shadowBlur |
| Softness of a resting card's shadow. | |
| float | glyphSize |
| Width and height of a round glyph (face button, D-pad arrow, stick, +, -, home). | |
| float | glyphBumperWidth |
| Width of a bumper glyph (L, R, ZL, ZR). | |
| float | glyphBumperHeight |
| Height of a bumper glyph. | |
| int | glyphFontSize |
| Font size of a one-character letter on a glyph, in pixels. | |
| int | glyphFontSizeSmall |
| Font size of a longer letter on a glyph ("ZL", "ZR"). | |
| float | shadowOffsetY |
| How far a resting card's shadow falls. | |
| float | glowGrow |
| How much wider (blur and spread) a focused card's glow is than its shadow. | |
| uint8_t | focusGlowAlpha |
| Peak opacity of a focused card's glow. | |
| uint8_t | pressGlowAlpha |
| Peak opacity of a pressed card's glow. | |
| float | buttonGlowBlur |
| Softness of a focused button's glow. | |
| uint8_t | buttonGlowAlpha |
| Peak opacity of a focused button's glow. | |
| uint8_t | rowPressAlpha |
| Opacity of a pressed list row's accent tint. | |
| uint8_t | cardDisabledAlpha |
| Opacity of a disabled card. | |
| uint8_t | buttonDisabledAlpha |
| Opacity of a disabled button. | |
| float | buttonStrokeLight |
| How far (0..1) a focused or pressed button's outline is lightened toward white. | |
| float | barDarken |
| How far (0..1) a bar's fill is darkened from the background toward black. | |
Colors, metrics and the style recipes built from them.
Change a value on GuiTheme::current() and every shape styled afterwards follows. The values are set by the application's GuiThemeInit(); a GuiTheme made any other way starts with every field zero.
Definition at line 21 of file GuiTheme.h.
| GuiTheme::GuiTheme | ( | ) |
Every field zero. Nothing here is a look: GuiThemeInit() provides it.
Definition at line 23 of file GuiTheme.cpp.
| GuiShapeStyle GuiTheme::barStyle | ( | ) | const |
A dark strip for a hint or status bar.
Definition at line 97 of file GuiTheme.cpp.
| GuiShapeStyle GuiTheme::buttonStyle | ( | ) | const |
A capsule or rounded button: lights up in the accent color when focused, darkens when pressed.
Definition at line 66 of file GuiTheme.cpp.
| GuiShapeStyle GuiTheme::cardStyle | ( | ) | const |
A raised card: gradient surface, outline, drop shadow; a glowing accent outline when focused.
Definition at line 46 of file GuiTheme.cpp.
| GuiShapeStyle GuiTheme::chipStyle | ( | ) | const |
A small label background (a "chip")
Definition at line 85 of file GuiTheme.cpp.
|
static |
The theme the rest of the library reads. The first call fills it in with GuiThemeInit().
Definition at line 35 of file GuiTheme.cpp.
| GuiShapeStyle GuiTheme::panelStyle | ( | ) | const |
A quiet container: flat surface with a thin outline.
Definition at line 41 of file GuiTheme.cpp.
| GuiShapeStyle GuiTheme::rowStyle | ( | ) | const |
A flat list row: invisible at rest, a gray bar when focused, tinted when pressed.
Definition at line 90 of file GuiTheme.cpp.
| PixelColor GuiTheme::accent |
Highlight: focus outline, focused button.
Definition at line 28 of file GuiTheme.h.
| PixelColor GuiTheme::accentDark |
Pressed-button fill.
Definition at line 30 of file GuiTheme.h.
| PixelColor GuiTheme::accentLight |
Light end of the focused-button gradient.
Definition at line 29 of file GuiTheme.h.
| PixelColor GuiTheme::background |
Screen background.
Definition at line 23 of file GuiTheme.h.
| float GuiTheme::barDarken |
How far (0..1) a bar's fill is darkened from the background toward black.
Definition at line 65 of file GuiTheme.h.
| uint8_t GuiTheme::buttonDisabledAlpha |
Opacity of a disabled button.
Definition at line 63 of file GuiTheme.h.
| uint8_t GuiTheme::buttonGlowAlpha |
Peak opacity of a focused button's glow.
Definition at line 60 of file GuiTheme.h.
| float GuiTheme::buttonGlowBlur |
Softness of a focused button's glow.
Definition at line 59 of file GuiTheme.h.
| float GuiTheme::buttonStrokeLight |
How far (0..1) a focused or pressed button's outline is lightened toward white.
Definition at line 64 of file GuiTheme.h.
| uint8_t GuiTheme::cardDisabledAlpha |
Opacity of a disabled card.
Definition at line 62 of file GuiTheme.h.
| uint8_t GuiTheme::focusGlowAlpha |
Peak opacity of a focused card's glow.
Definition at line 57 of file GuiTheme.h.
| float GuiTheme::glowGrow |
How much wider (blur and spread) a focused card's glow is than its shadow.
Definition at line 56 of file GuiTheme.h.
| float GuiTheme::glyphBumperHeight |
Height of a bumper glyph.
Definition at line 50 of file GuiTheme.h.
| float GuiTheme::glyphBumperWidth |
Width of a bumper glyph (L, R, ZL, ZR).
Definition at line 49 of file GuiTheme.h.
| int GuiTheme::glyphFontSize |
Font size of a one-character letter on a glyph, in pixels.
Definition at line 51 of file GuiTheme.h.
| int GuiTheme::glyphFontSizeSmall |
Font size of a longer letter on a glyph ("ZL", "ZR").
Definition at line 52 of file GuiTheme.h.
| float GuiTheme::glyphSize |
Width and height of a round glyph (face button, D-pad arrow, stick, +, -, home).
Definition at line 48 of file GuiTheme.h.
| PixelColor GuiTheme::good |
Positive state (connected, charged).
Definition at line 35 of file GuiTheme.h.
| PixelColor GuiTheme::highlight |
Selected row or list item (a light tint on a light theme).
Definition at line 36 of file GuiTheme.h.
| PixelColor GuiTheme::mark |
What is being edited or pointed at (a control on a controller picture and the line to it).
Definition at line 37 of file GuiTheme.h.
| PixelColor GuiTheme::outline |
Quiet outlines.
Definition at line 26 of file GuiTheme.h.
| PixelColor GuiTheme::outlineStrong |
Resting button outline and fill.
Definition at line 27 of file GuiTheme.h.
| float GuiTheme::padding |
Space inside a card.
Definition at line 43 of file GuiTheme.h.
| uint8_t GuiTheme::pressGlowAlpha |
Peak opacity of a pressed card's glow.
Definition at line 58 of file GuiTheme.h.
| float GuiTheme::radius |
Corner radius of cards and panels.
Definition at line 41 of file GuiTheme.h.
| uint8_t GuiTheme::rowPressAlpha |
Opacity of a pressed list row's accent tint.
Definition at line 61 of file GuiTheme.h.
| PixelColor GuiTheme::shadow |
Drop shadow of a resting card; its alpha is the peak opacity.
Definition at line 38 of file GuiTheme.h.
| float GuiTheme::shadowBlur |
Softness of a resting card's shadow.
Definition at line 45 of file GuiTheme.h.
| float GuiTheme::shadowOffsetY |
How far a resting card's shadow falls.
Definition at line 55 of file GuiTheme.h.
| float GuiTheme::spacing |
Gap between siblings.
Definition at line 44 of file GuiTheme.h.
| float GuiTheme::strokeWidth |
Outline width.
Definition at line 42 of file GuiTheme.h.
| PixelColor GuiTheme::surface |
Panels and resting cards.
Definition at line 24 of file GuiTheme.h.
| PixelColor GuiTheme::surfaceRaised |
Lighter end of a card's gradient, chips.
Definition at line 25 of file GuiTheme.h.
| PixelColor GuiTheme::text |
Primary text.
Definition at line 31 of file GuiTheme.h.
| PixelColor GuiTheme::textInverse |
Ink drawn over a text-colored fill (the letter or symbol on a glyph badge).
Definition at line 34 of file GuiTheme.h.
| PixelColor GuiTheme::textMuted |
Secondary text.
Definition at line 32 of file GuiTheme.h.
| PixelColor GuiTheme::textOnAccent |
Text drawn over the accent color.
Definition at line 33 of file GuiTheme.h.