#include <gui.h>
Public Member Functions | |
GuiKeyboard (char *t, u32 m) | |
~GuiKeyboard () | |
void | Update (GuiTrigger *t) |
Public Attributes | |
char | kbtextstr [256] |
Protected Attributes | |
u32 | kbtextmaxlen |
Key | keys [4][11] |
int | shift |
int | caps |
GuiText * | kbText |
GuiImage * | keyTextboxImg |
GuiText * | keyCapsText |
GuiImage * | keyCapsImg |
GuiImage * | keyCapsOverImg |
GuiButton * | keyCaps |
GuiText * | keyShiftText |
GuiImage * | keyShiftImg |
GuiImage * | keyShiftOverImg |
GuiButton * | keyShift |
GuiText * | keyBackText |
GuiImage * | keyBackImg |
GuiImage * | keyBackOverImg |
GuiButton * | keyBack |
GuiImage * | keySpaceImg |
GuiImage * | keySpaceOverImg |
GuiButton * | keySpace |
GuiButton * | keyBtn [4][11] |
GuiImage * | keyImg [4][11] |
GuiImage * | keyImgOver [4][11] |
GuiText * | keyTxt [4][11] |
GuiImageData * | keyTextbox |
GuiImageData * | key |
GuiImageData * | keyOver |
GuiImageData * | keyMedium |
GuiImageData * | keyMediumOver |
GuiImageData * | keyLarge |
GuiImageData * | keyLargeOver |
GuiSound * | keySoundOver |
GuiSound * | keySoundClick |
GuiTrigger * | trigA |
GuiKeyboard::GuiKeyboard | ( | char * | t, | |
u32 | max | |||
) |
Constructor for the GuiKeyboard class.
GuiKeyboard::~GuiKeyboard | ( | ) |
Destructor for the GuiKeyboard class.
void GuiKeyboard::Update | ( | GuiTrigger * | t | ) | [virtual] |
Updates the window and all elements contains within Allows the GuiWindow and all elements to respond to the input data specified
t | Pointer to a GuiTrigger, containing the current input data from PAD/WPAD |
Reimplemented from GuiWindow.