libgui 2.01
libgui is a GUI library for the GameCube, Wii, and Wii U
 
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DvmWutVolume Struct Reference

One storage slot's dvm mount state. More...

#include <dvm_wut.h>

Public Attributes

char name [8]
 devoptab basename this volume was mounted as, eg.
 
bool isMounted
 true while the volume is mounted through libdvm
 
void * disc
 opaque DvmDisc* - valid only while isMounted, NULL otherwise
 

Detailed Description

One storage slot's dvm mount state.

Purely internal bookkeeping for dvm_wut.c itself - callers only ever deal in names.

Definition at line 24 of file dvm_wut.h.

Member Data Documentation

◆ disc

void* DvmWutVolume::disc

opaque DvmDisc* - valid only while isMounted, NULL otherwise

Definition at line 28 of file dvm_wut.h.

◆ isMounted

bool DvmWutVolume::isMounted

true while the volume is mounted through libdvm

Definition at line 27 of file dvm_wut.h.

◆ name

char DvmWutVolume::name[8]

devoptab basename this volume was mounted as, eg.

"usb1"

Definition at line 26 of file dvm_wut.h.


The documentation for this struct was generated from the following file: