Here is a list of all documented functions with links to the class documentation for each member:
- i -
- init() : AudioDriver, FileSystemDriver, GameCubeFileSystemDriver, GameCubePlatform, InputDriver, Logger, LoggerFile, LoggingDriver, OgcAudioDriver, OgcInputDriver, OgcLoggerSysReport, OgcLoggerUdp, OgcLoggerUsbGecko, OgcSmbDriver, OgcThreadDriver, OgcVideoDriver, Platform, SmbDriver, ThreadDriver, VideoDriver, WiiFileSystemDriver, WiiPlatform, WutAudioDriver, WutFileSystemDriver, WutInputDriver, WutLoggerOSReport, WutLoggerUdp, WutLoggerUsbSerial, WutPlatform, WutSmbDriver, WutThreadDriver, WutVideoDriver
- initFatSlotsAndAutoMount() : OgcFileSystemDriver
- InputController() : InputController
- insert() : GuiWindow
- instance() : ColorShader, Texture2DShader
- invalidate() : GuiLayout
- invalidateStorageDevice() : FileSystemDriver, OgcFileSystemDriver, WutFileSystemDriver
- isClickable() : GuiElement
- isClicked() : GuiTrigger
- isConnected() : OgcSmbDriver, SmbDriver, WutSmbDriver
- isDevicePresent() : FileSystemDriver, OgcFileSystemDriver, WutFileSystemDriver
- isFocused() : GuiElement
- isForeground() : WutVideoDriver
- isHeld() : GuiTrigger, InputController
- isHoldable() : GuiElement
- isInside() : GuiElement
- isNetworkUp() : OgcSmbDriver, SmbDriver, WutSmbDriver
- isPaused() : GuiSoundOggPlayer
- isPlaying() : GuiSound, GuiSoundOggPlayer
- isPresentPending() : WutVideoDriver
- isPressed() : InputController
- isPrimaryPressed() : InputController
- isReleased() : GuiTrigger
- isRumble() : GuiElement
- isRumbleEnabled() : InputDriver
- isRunning() : Thread
- isSecondaryPressed() : InputController
- isSelectable() : GuiElement
- isSideways() : InputController
- isStreamPlaying() : AudioDriver, OgcAudioDriver, WutAudioDriver
- isSuspended() : Thread
- isThreadSuspended() : OgcThreadDriver, ThreadDriver, WutThreadDriver
- isUp() : GameCubeNetwork, WiiNetwork
- isVisible() : GuiElement
- isVoicePlaying() : AudioDriver, OgcAudioDriver, WutAudioDriver