libgui
2.01
libgui is a GUI library for the GameCube, Wii, and Wii U
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WiiUsbMulti.h
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/****************************************************************************
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* Platform Abstraction Layer (OGC driver)
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* Daryl Borth 2026
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* WiiUsbMulti.h
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*
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* Multiple concurrent USB mass storage devices via IOS58's official USB2
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*
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* Stock libogc/libogc2's __io_usbstorage only ever mounts a single device:
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* its mount loop breaks as soon as it successfully mounts one LUN on one
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* device. USBStorage_Open/Close/GetMaxLUN/MountLUN/Read/Write
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* themselves are plain per-handle functions with no hidden shared state
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* beyond a scratch heap and a wait queue.
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*
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* Exposes three independent DISC_INTERFACEs, one per WiiFileSystemDriver
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* USB slot (DEVICE_USB/USB2/USB3).
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***************************************************************************/
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#pragma once
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#include <ogc/disc_io.h>
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#define WII_USB_MAX_DEVICES 3
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namespace
WiiUsbMulti
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{
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void
init();
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void
shutdown();
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bool
scan();
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DISC_INTERFACE * getInterface(
int
slot);
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}
source
drivers
ogc
wii
WiiUsbMulti.h
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