libgui 2.01
libgui is a GUI library for the GameCube, Wii, and Wii U
 
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WutVideoDriver Member List

This is the complete list of members for WutVideoDriver, including all inherited members.

clearScreen(const PixelColor &color) overrideWutVideoDrivervirtual
flushDrawQueue()WutVideoDriver
getDeltaTime() const overrideWutVideoDrivervirtual
getFrameTimer() overrideWutVideoDrivervirtual
getGlyphRenderer() overrideWutVideoDriverinlinevirtual
getImageRenderer() overrideWutVideoDriverinlinevirtual
getRefreshRate() const overrideWutVideoDrivervirtual
getScreenHeight() const overrideWutVideoDriverinlinevirtual
getScreenWidth() const overrideWutVideoDriverinlinevirtual
getTargetHeight(OutputTarget target) const (defined in WutVideoDriver)WutVideoDriverinline
getTargetWidth(OutputTarget target) constWutVideoDriverinline
getUIScale() const overrideWutVideoDriverinlinevirtual
init(int width, int height) overrideWutVideoDrivervirtual
isForeground() constWutVideoDriver
isPresentPending() constWutVideoDriver
kAllTargetsWutVideoDriverstatic
prepareFrame(unsigned targets=kAllTargets) (defined in WutVideoDriver)WutVideoDriver
presentBuffer() (defined in WutVideoDriver)WutVideoDriver
queueDraw(const WutDrawCmd &cmd)WutVideoDriver
queueMesh(const MeshVertex *vertices, size_t count)WutVideoDriver
queueMeshInstance(const WutMesh *mesh, float x, float y, float scaleX, float scaleY)WutVideoDriver
render() overrideWutVideoDrivervirtual
retireMesh(WutMesh *mesh)WutVideoDriver
setUiTargets(unsigned mask) (defined in WutVideoDriver)WutVideoDriverinline
shutdown() overrideWutVideoDrivervirtual
waitForIdle()WutVideoDriver
WutVideoDriver() (defined in WutVideoDriver)WutVideoDriver
~VideoDriver()=default (defined in VideoDriver)VideoDrivervirtual
~WutVideoDriver() override (defined in WutVideoDriver)WutVideoDriver