libgui 3.00
libgui is a GUI library for the GameCube, Wii, and Wii U
 
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WiiInputDriver Member List

This is the complete list of members for WiiInputDriver, including all inherited members.

driveRumble(int channel, bool on) overrideWiiInputDriverprotectedvirtual
getWiimoteOrientation() constInputDriverinline
init() overrideOgcInputDrivervirtual
initHardware() overrideWiiInputDriverprotectedvirtual
isRumbleEnabled() constInputDriverinline
isSystemRumbleAllowed() const overrideWiiInputDriverprotectedvirtual
OgcInputDriver() (defined in OgcInputDriver)OgcInputDriver
readChannel(int channel, InputPadData &pad) overrideWiiInputDriverprotectedvirtual
rumbleEnabledInputDriverprotected
scanHardware() overrideWiiInputDriverprotectedvirtual
setContinuousRumble(int channel, bool continuous) overrideOgcInputDrivervirtual
setRumble(int channel, bool rumble) overrideOgcInputDrivervirtual
setRumbleEnabled(bool enabled)InputDriverinline
setWiimoteOrientation(int orientation)InputDriverinline
shutdown() overrideOgcInputDrivervirtual
update() overrideOgcInputDrivervirtual
wiimoteOrientationInputDriverprotected
~InputDriver()=default (defined in InputDriver)InputDrivervirtual
~OgcInputDriver() override (defined in OgcInputDriver)OgcInputDriver
~WiiInputDriver() override (defined in WiiInputDriver)WiiInputDriver