libgui 2.01
libgui is a GUI library for the GameCube, Wii, and Wii U
 
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PixelShader Member List

This is the complete list of members for PixelShader, including all inherited members.

addSamplerVar(const GX2SamplerVar &var)PixelShaderinline
addUniformVar(const GX2UniformVar &var)PixelShaderinline
cuColorAttrSizeShaderstatic
cuTexCoordAttrSizeShaderstatic
cuVertexAttrSizeShaderstatic
draw(int32_t primitive=GX2_PRIMITIVE_MODE_QUADS, uint32_t vtxCount=4)Shaderinlinestatic
getPixelShader() constPixelShaderinline
PixelShader() (defined in PixelShader)PixelShaderinline
pixelShaderPixelShaderprotected
setProgram(const uint32_t *program, uint32_t programSize, const uint32_t *regs, uint32_t regsSize)PixelShaderinline
setShader() constPixelShaderinline
setUniformReg(uint32_t location, uint32_t size, const void *reg)PixelShaderinlinestatic
Shader() (defined in Shader)Shaderinlineprotected
~PixelShader() (defined in PixelShader)PixelShaderinlinevirtual
~Shader() (defined in Shader)Shaderinlineprotectedvirtual