libgui 3.00
libgui is a GUI library for the GameCube, Wii, and Wii U
 
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OgcInputDriver Member List

This is the complete list of members for OgcInputDriver, including all inherited members.

driveRumble(int channel, bool on)OgcInputDriverinlineprotectedvirtual
getWiimoteOrientation() constInputDriverinline
init() overrideOgcInputDrivervirtual
initHardware()OgcInputDriverinlineprotectedvirtual
isRumbleEnabled() constInputDriverinline
isSystemRumbleAllowed() constOgcInputDriverinlineprotectedvirtual
OgcInputDriver() (defined in OgcInputDriver)OgcInputDriver
readChannel(int channel, InputPadData &pad)OgcInputDriverinlineprotectedvirtual
rumbleEnabledInputDriverprotected
scanHardware()OgcInputDriverinlineprotectedvirtual
setContinuousRumble(int channel, bool continuous) overrideOgcInputDrivervirtual
setRumble(int channel, bool rumble) overrideOgcInputDrivervirtual
setRumbleEnabled(bool enabled)InputDriverinline
setWiimoteOrientation(int orientation)InputDriverinline
shutdown() overrideOgcInputDrivervirtual
update() overrideOgcInputDrivervirtual
wiimoteOrientationInputDriverprotected
~InputDriver()=default (defined in InputDriver)InputDrivervirtual
~OgcInputDriver() override (defined in OgcInputDriver)OgcInputDriver