libgui 2.01
libgui is a GUI library for the GameCube, Wii, and Wii U
 
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AudioDriver Member List

This is the complete list of members for AudioDriver, including all inherited members.

init()=0AudioDriverpure virtual
isStreamPlaying()=0AudioDriverpure virtual
isVoicePlaying(int32_t voice)=0AudioDriverpure virtual
pauseStream()=0AudioDriverpure virtual
pauseVoice(int32_t voice)=0AudioDriverpure virtual
playStream(const uint8_t *data, int32_t length, bool loop, int volume)=0AudioDriverpure virtual
playVoice(const uint8_t *data, int32_t length, int volume)=0AudioDriverpure virtual
resumeStream()=0AudioDriverpure virtual
resumeVoice(int32_t voice)=0AudioDriverpure virtual
setStreamVolume(int volume)=0AudioDriverpure virtual
setVoiceVolume(int32_t voice, int volume)=0AudioDriverpure virtual
shutdown()=0AudioDriverpure virtual
start()=0AudioDriverpure virtual
stop()=0AudioDriverpure virtual
stopStream()=0AudioDriverpure virtual
stopVoice(int32_t voice)=0AudioDriverpure virtual
~AudioDriver()=default (defined in AudioDriver)AudioDrivervirtual